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Old Jan 20, 2008, 03:20 PM // 15:20   #21
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counting threads, please delete the others cept RTS's...:P
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Old Jan 20, 2008, 03:20 PM // 15:20   #22
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lulz wut r teh uw?
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Old Jan 20, 2008, 03:20 PM // 15:20   #23
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Not QQing mind you

What a random turn of events, here a screenshot to remember it by:

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Old Jan 20, 2008, 03:22 PM // 15:22   #24
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Threads merged, post here.
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Old Jan 20, 2008, 03:23 PM // 15:23   #25
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Quote:
Originally Posted by RTSFirebat
A.net just reset the Favour of European Server
Updated: We have it back again, but now its only 80 mins
they just reset the favour of all servers
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Old Jan 20, 2008, 03:24 PM // 15:24   #26
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Was bound to happen. 35K minutes is ridiculous.
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Old Jan 20, 2008, 03:25 PM // 15:25   #27
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Oh well I guess. We'll probably have around 8k minutes when it's all over. Maybe a bit more if it still goes 1k an hour.
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Old Jan 20, 2008, 03:26 PM // 15:26   #28
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If its 35k minutes, then its 35k minutes - leave it that way. It`s the very rule of the game itself - this way gw will be turned into game with no (or everchanging which is ultimately the same) rules. I as a player have less and less faith in this game because of constant interventions by the ANet. I feel that every nerf, every changing of rules ruins the game. "This build is too powerful - lets nerf few skills" just by itself sucks hard. Counter build would eventually come up, so what is the nerf for then? Don`t try being creative instead of your players, pls.. When i played, for instance, Heroes 4 wouldn`t probably play it if i had to patch it with "better" rules on a few days basis. Or maybe we are all playing one big virtual rpg with ANet as gm - it`s just that we are unaware of it..
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Old Jan 20, 2008, 03:29 PM // 15:29   #29
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Isn't GW supposed to be dying, or be dead already, or something like that?

Quote:
I as a player have less and less faith in this game because of constant interventions by the ANet.
Favor was reset. In other news, the sky is falling.

No, seriously, the drama is way out of proportions over this.

BTW: you're appear to be still playing, which means the game is fine as it is.
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Old Jan 20, 2008, 03:29 PM // 15:29   #30
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What's the point of resetting it? Scrolls have already made it possible to get into UW/FoW whenever you want. Any effect on ecto/shard prices would probably be very slight, if it changes at all. And it would be a drop in price, which seems to be anet's goal for every other item to make GW more appealing to casual players. Is ecto the one "sacred" item that they want to be more expensive instead of making it easier to get?
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Old Jan 20, 2008, 03:30 PM // 15:30   #31
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Quote:
Originally Posted by Antheus
Isn't GW supposed to be dying, or be dead already, or something like that?
No, obviously not.
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Old Jan 20, 2008, 03:31 PM // 15:31   #32
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It may not gave been an intentional reset, but a game bug.

The favor reset occured at 34592 minutes, or about 2^21 seconds. Depending on how the game was programmed, it is possible that reaching that level would cause it to 'overflow' and reset to zero.

I read the first page. I believe it's recorded in seconds. It is true that an overflow can occur at 32767 minutes, but we were well over that.

THIS WAS NOT INTENTIONAL. IT WAS NOT 'TAKEN AWAY'. THIS IS A BUG.

Edit. I was wrong the first time, it's in milliseconds. Read 8 posts down.

Last edited by Turgon Lei Kung; Jan 20, 2008 at 03:43 PM // 15:43..
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Old Jan 20, 2008, 03:32 PM // 15:32   #33
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Heh here comes the conspiracy theories <of 2get teh popcornz>
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Old Jan 20, 2008, 03:33 PM // 15:33   #34
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lol yeah, i just recovered from a dodgy error...maybe that caused the reset!
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Old Jan 20, 2008, 03:34 PM // 15:34   #35
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Quote:
Originally Posted by RTSFirebat

Quote:
The favor reset occured at 34592 minutes
I think you have your figures wrong.
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Old Jan 20, 2008, 03:34 PM // 15:34   #36
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So I'm guessing you guys have never noticed that when game updates come out favor resets... It's not like this is much different...
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Old Jan 20, 2008, 03:34 PM // 15:34   #37
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Hey I made the thread to discuss, not to QQ. The favor time going up like a rocket still anyway.

Quote:
Originally Posted by Jhadur
I think you have your figures wrong.
That other figure was not posted by me, what on Earth are you talking about? ¬_¬
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Old Jan 20, 2008, 03:37 PM // 15:37   #38
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Ok. There goes my explanation.

Still, I can't imagine this being anything other than a bug, especially without any announcement.
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Old Jan 20, 2008, 03:39 PM // 15:39   #39
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Quote:
Originally Posted by Turgon Lei Kung
THIS WAS NOT INTENTIONAL. IT WAS NOT 'TAKEN AWAY'. THIS IS A BUG.
Seems "that other game" has a similar "bug".

Last edited by Antheus; Jan 20, 2008 at 03:44 PM // 15:44..
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Old Jan 20, 2008, 03:42 PM // 15:42   #40
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Ok. It's in milliseconds. It's a 32-bit signed integer. That's 31 working bits. (2^31-1)/(1000*60) is 35791 minutes and change.
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