Jan 20, 2008, 03:20 PM // 15:20
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#21
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Emo Goth Italics
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counting threads, please delete the others cept RTS's...:P
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Jan 20, 2008, 03:20 PM // 15:20
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#22
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Krytan Explorer
Join Date: Jan 2007
Location: Michigan
Guild: Blades of Burning Shadows [GoDT]
Profession: R/
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lulz wut r teh uw?
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Jan 20, 2008, 03:20 PM // 15:20
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#23
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Not QQing mind you
What a random turn of events, here a screenshot to remember it by:
__________________
Guru Event Guide Editor
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Jan 20, 2008, 03:22 PM // 15:22
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#24
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Threads merged, post here.
__________________
And the heavens shall tremble.
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Jan 20, 2008, 03:23 PM // 15:23
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#25
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Academy Page
Join Date: Mar 2007
Guild: Guild Ancestors Reunited [ギルド]
Profession: R/
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Quote:
Originally Posted by RTSFirebat
A.net just reset the Favour of European Server
Updated: We have it back again, but now its only 80 mins
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they just reset the favour of all servers
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Jan 20, 2008, 03:24 PM // 15:24
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#26
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Site Legend
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Was bound to happen. 35K minutes is ridiculous.
__________________
Old Skool '05
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Jan 20, 2008, 03:25 PM // 15:25
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#27
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Oh well I guess. We'll probably have around 8k minutes when it's all over. Maybe a bit more if it still goes 1k an hour.
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Jan 20, 2008, 03:26 PM // 15:26
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#28
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Academy Page
Join Date: Nov 2007
Guild: GV
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If its 35k minutes, then its 35k minutes - leave it that way. It`s the very rule of the game itself - this way gw will be turned into game with no (or everchanging which is ultimately the same) rules. I as a player have less and less faith in this game because of constant interventions by the ANet. I feel that every nerf, every changing of rules ruins the game. "This build is too powerful - lets nerf few skills" just by itself sucks hard. Counter build would eventually come up, so what is the nerf for then? Don`t try being creative instead of your players, pls.. When i played, for instance, Heroes 4 wouldn`t probably play it if i had to patch it with "better" rules on a few days basis. Or maybe we are all playing one big virtual rpg with ANet as gm - it`s just that we are unaware of it..
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Jan 20, 2008, 03:29 PM // 15:29
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#29
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Forge Runner
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Isn't GW supposed to be dying, or be dead already, or something like that?
Quote:
I as a player have less and less faith in this game because of constant interventions by the ANet.
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Favor was reset. In other news, the sky is falling.
No, seriously, the drama is way out of proportions over this.
BTW: you're appear to be still playing, which means the game is fine as it is.
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Jan 20, 2008, 03:29 PM // 15:29
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#30
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Frost Gate Guardian
Join Date: Mar 2006
Guild: I Gots A Crayon[Blue]
Profession: Mo/Me
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What's the point of resetting it? Scrolls have already made it possible to get into UW/FoW whenever you want. Any effect on ecto/shard prices would probably be very slight, if it changes at all. And it would be a drop in price, which seems to be anet's goal for every other item to make GW more appealing to casual players. Is ecto the one "sacred" item that they want to be more expensive instead of making it easier to get?
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Jan 20, 2008, 03:30 PM // 15:30
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#31
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Quote:
Originally Posted by Antheus
Isn't GW supposed to be dying, or be dead already, or something like that?
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No, obviously not.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Jan 20, 2008, 03:31 PM // 15:31
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#32
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Ascalonian Squire
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It may not gave been an intentional reset, but a game bug.
The favor reset occured at 34592 minutes, or about 2^21 seconds. Depending on how the game was programmed, it is possible that reaching that level would cause it to 'overflow' and reset to zero.
I read the first page. I believe it's recorded in seconds. It is true that an overflow can occur at 32767 minutes, but we were well over that.
THIS WAS NOT INTENTIONAL. IT WAS NOT 'TAKEN AWAY'. THIS IS A BUG.
Edit. I was wrong the first time, it's in milliseconds. Read 8 posts down.
Last edited by Turgon Lei Kung; Jan 20, 2008 at 03:43 PM // 15:43..
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Jan 20, 2008, 03:32 PM // 15:32
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#33
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Site Legend
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Heh here comes the conspiracy theories <of 2get teh popcornz>
__________________
Old Skool '05
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Jan 20, 2008, 03:33 PM // 15:33
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#34
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Emo Goth Italics
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lol yeah, i just recovered from a dodgy error...maybe that caused the reset!
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Jan 20, 2008, 03:34 PM // 15:34
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#35
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Desert Nomad
Join Date: Jul 2005
Guild: Glob of Ectospasm [GoE]
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Quote:
Originally Posted by RTSFirebat
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Quote:
The favor reset occured at 34592 minutes
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I think you have your figures wrong.
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Jan 20, 2008, 03:34 PM // 15:34
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#36
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Krytan Explorer
Join Date: Jun 2005
Location: Texas
Guild: We Wear Sombreros [文文文], Ugly Ducklings [ugly]
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So I'm guessing you guys have never noticed that when game updates come out favor resets... It's not like this is much different...
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Jan 20, 2008, 03:34 PM // 15:34
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#37
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Hey I made the thread to discuss, not to QQ. The favor time going up like a rocket still anyway.
Quote:
Originally Posted by Jhadur
I think you have your figures wrong.
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That other figure was not posted by me, what on Earth are you talking about? ¬_¬
__________________
Guru Event Guide Editor
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Jan 20, 2008, 03:37 PM // 15:37
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#38
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Ascalonian Squire
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Ok. There goes my explanation.
Still, I can't imagine this being anything other than a bug, especially without any announcement.
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Jan 20, 2008, 03:39 PM // 15:39
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#39
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Forge Runner
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Quote:
Originally Posted by Turgon Lei Kung
THIS WAS NOT INTENTIONAL. IT WAS NOT 'TAKEN AWAY'. THIS IS A BUG.
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Seems "that other game" has a similar "bug".
Last edited by Antheus; Jan 20, 2008 at 03:44 PM // 15:44..
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Jan 20, 2008, 03:42 PM // 15:42
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#40
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Ascalonian Squire
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Ok. It's in milliseconds. It's a 32-bit signed integer. That's 31 working bits. (2^31-1)/(1000*60) is 35791 minutes and change.
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